Best Ending guide - Pathfinder: Kingmaker - Neoseeker Armag's Tomb **SPOILER, List of items* and How to locate the secret Anything that boosts your Attack or damage (like Bless, Prayer, or Bulls Strength) will also help tip the odds in your favor. A pile of rocks to the southwest of the stairs leading to the tomb contain a Kellid Tribal Fetish, as does a small stone wall [Perception 9] near the tent just north of the area transition. Your old friend Web may just come in handy again here, as your foes have pathetically low Reflex Saves. Victory! It does have a dormant period, however, so watch it to get used to the pattern, and when the last Fireball shoots, run across to the northwest to find a second brazier. This is a somewhat odd Illustrated Book Event in that theres no ideal route by which to resolve it. Enter the far southeast room with another Cleric, then walk west to a room with a chest containing Cloak of the Bear. Walkthrough Jamandi Aldori's Mansion After you created your character (see Character Creation, or you can choose one of the pre-generated characters. Missed Ghost Armor and Manticore Boots on my trip through Arnags. In this chamber youll find a hidden chest to the northwest [Perception 35] out of which you can pluck theCloak of the Bear, which grants its wearer a +4 bonus to Saving Throws and a +4 bonus to Combat Maneuver Defense. Leave them be, they will stay neutral. With that treasure apprehended, head down a hallway to the southeast and follow it when it bends southwest into a small chamber. If you have Death Ward prepared, nows a good time to apply it, then send your warriors on ahead to lure the Spectres to you. Changes the initial [Athletics 25] check to a consequent series of three checks. Armag's Tomb (Part 3) - Chapter 4 - The Twice-Born Warlord Venture down a hallway to the northwest until you find another tunnel running to the southwest. The wall influenced by this brazier is down the unexplored branch (northeastern hallway) of the Fireball trap intersection. Note that you'll need to pass a Perception check to see it. If you want maximal experience, only pick this option after attempting the [Perception] check above, and perhaps the [Trickery] check. Pick the dialogue option Im going into the tomb. and youll be able to follow up with a [Diplomacy 36] check to score a hefty load of experience and convince the barbarians to turn on the Defaced Sisters standing outside the tomb. Take the south exit to a new section of the upper level. Theyre fond of starting out the fight with Agonized Wail (Will DC 20) which will drain a number of attributes to anybody who fails. Either way, consider looting the bodies of some less fortunate barbarians at the southwestern end of the Lightning Bolt/Burning Hands hallway. If you want to fish for some generous experience rewards, however, things are a little more complicated. If you have Death Ward prepared, now's a good time to apply it, then send your warriors on ahead to lure the Spectres to you. Failing that, just rush the Clerics and cut them down and save the skeletons for later. All trademarks are property of their respective owners in the US and other countries. Head down that hallway, and when you reach the northeastern end of the hallway wait for the door to the northwest to lower.
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